AI-SaaS Difficulty Tuning solution to increase player retention in mobile games
As a Mobile Game Studio, you know that player retention is key to your monetization. You also know that game balancing is key to a good Player Retention: a frustrated voir plus
As a Mobile Game Studio, you know that player retention is key to your monetization. You also know that game balancing is key to a good Player Retention: a frustrated player will churn, and a bored player will churn too. Introducing askblu.ai, a new "plug&play"? AI-SaaS Difficulty Balancing solution to improve Player Retention in Mobile Games. askblu.ai offers 2 main features: - simplify and optimize your game balancing, increase retention: for each stage, askblu.ai finds the optimum difficulty (best for your overall audience) - break the retention ceiling: for each player starting a stage, askblu.ai tells your game in real-time to keep the optimum difficulty, or to set it easier or harder so the player will stay in his/her flow zone. Our vision is that all studios should easily benefit from machine learning and real-time predictive analysis without any upfront cost (new staff, new technology ). voir moins
Startup | Création |
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SOCIOGEST | Mai 2014 |
BBBOOK | Nov. 2011 |
TRACERS TECHNOL | Avr. 2011 |
THEOREM-SYSTEM | Mar. 2013 |
INCAFU | Avr. 2008 |
CHLOROPHYLL VIS | Déc. 2009 |
PAYINTECH | Aou. 2013 |
VYTE.IN | Juil. 2013 |
CENTREXPERT | Sep. 2011 |
SHINKEN SOLUTIO | Juil. 2013 |
Fondateur | Âge | École | Diplôme | Compétences |
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Fondateur
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61 | ENS IIE - Ecole Nationale Supérieure d'Informatique d'Entreprise | Master, Software Engineering | Mobile Games, Video Games, Mobile Devices, iPhone, Casual Games, |
Évol. | Départements | Startups |
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Ille-et-Vilaine | 1 | |
Gironde | 1 |
Sep. 2023